diff --git a/stepmania/src/arch/Sound/DSoundHelpers.cpp b/stepmania/src/arch/Sound/DSoundHelpers.cpp index 65ee0bebb2..1b5b6f9f0b 100644 --- a/stepmania/src/arch/Sound/DSoundHelpers.cpp +++ b/stepmania/src/arch/Sound/DSoundHelpers.cpp @@ -78,7 +78,8 @@ void DSound::SetPrimaryBufferMode() else if( waveformat.nSamplesPerSec != 44100 ) LOG->Warn( "Primary buffer set to %i instead of 44100", waveformat.nSamplesPerSec ); - /* MS docs: + /* + * MS docs: * * When there are no sounds playing, DirectSound stops the mixer engine and halts DMA * (direct memory access) activity. If your application has frequent short intervals of