Various theme changes from midiman
This commit is contained in:
@@ -44,7 +44,10 @@ Challenge=Expert
|
||||
Edit=Edit
|
||||
Couple=Couple
|
||||
Routine=Routine
|
||||
#
|
||||
Freestyle=Freestyle
|
||||
Crazy=Crazy
|
||||
Nightmare=Nightmare
|
||||
|
||||
[CourseDifficulty]
|
||||
Beginner=BEGINNER
|
||||
@@ -1899,7 +1902,7 @@ DoubleFor1Credit=Double For 1 Credit
|
||||
Next=Next
|
||||
Final=Final
|
||||
Extra1=Extra
|
||||
Extra2=Extra2
|
||||
Extra2=Another
|
||||
Nonstop=Nonstop
|
||||
Oni=Oni
|
||||
Endless=Endless
|
||||
|
||||
@@ -159,7 +159,6 @@ Color = {
|
||||
return { c[1],c[2],c[3],fAlpha };
|
||||
end
|
||||
}
|
||||
|
||||
-- Remapped Color Module, since some themes are crazy
|
||||
Colors = Color
|
||||
|
||||
@@ -191,6 +190,9 @@ local DifficultyColors = {
|
||||
Difficulty_Couple = color("#ed0972"), -- hot pink
|
||||
Difficulty_Routine = color("#ff9a00") -- orange
|
||||
}
|
||||
DifficultyColors["Crazy"] = DifficultyColors["Hard"];
|
||||
-- DifficultyColors["Freestyle"] = Color["Purple"];
|
||||
DifficultyColors["Nightmare"] = DifficultyColors["Challenge"];
|
||||
|
||||
local StageColors = {
|
||||
Stage_1st = color("#00ffc7"),
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
return LoadFont("Common Normal") .. {
|
||||
Text="Score will be disqualified!";
|
||||
};
|
||||
@@ -1 +0,0 @@
|
||||
_blank
|
||||
@@ -186,14 +186,21 @@ function GetDefaultOptionLines()
|
||||
"1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17", -- All
|
||||
"1,2,7,8,13,14,16,17", -- DDR Essentials ( no turns, fx )
|
||||
};
|
||||
if not GAMESTATE:IsExtraStage() then
|
||||
local function IsExtra()
|
||||
if GAMESTATE:IsExtraStage() or GAMESTATE:IsExtraStage2() then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
if not IsExtra() then
|
||||
if GetUserPrefB("UserPrefShowLotsaOptions") then
|
||||
return GetUserPrefB("UserPrefShowLotsaOptions") and LineSets[1] or LineSets[2];
|
||||
else
|
||||
return LineSets[2]; -- Just make sure!
|
||||
end
|
||||
else
|
||||
return "1,2,7,8,13,14,17" -- No Steps Selection
|
||||
return "1,2,7,8,13,14,17" -- "failsafe" list
|
||||
end
|
||||
end;
|
||||
|
||||
|
||||
@@ -443,16 +443,17 @@ MeterSetCommand=%function(self,param) \
|
||||
end; \
|
||||
if param.Meter then \
|
||||
if param.Meter >= 100 then \
|
||||
self:zoom(0.8); \
|
||||
self:basezoom(0.8); \
|
||||
self:glowshift(); \
|
||||
elseif param.Meter >= 10 then \
|
||||
self:zoom(1); \
|
||||
self:basezoom(1); \
|
||||
self:glowshift(); \
|
||||
else \
|
||||
self:zoom(1); \
|
||||
self:basezoom(1); \
|
||||
self:stopeffect(); \
|
||||
end; \
|
||||
end; \
|
||||
(cmd(finishtweening;zoomx,1.5;diffusealpha,0;smooth,0.125;zoom,1;diffusealpha,1))(self); \
|
||||
end;
|
||||
#
|
||||
ShowDescription=true
|
||||
@@ -467,6 +468,7 @@ DescriptionSetCommand=%function(self,param) \
|
||||
self:diffuse(CustomDifficultyToColor(param.CustomDifficulty)); \
|
||||
self:shadowcolor(CustomDifficultyToDarkColor(param.CustomDifficulty)); \
|
||||
end; \
|
||||
(cmd(finishtweening;diffusealpha,0;addx,-4;smooth,0.125;addx,4;diffusealpha,1))(self); \
|
||||
end;
|
||||
#
|
||||
ShowAutogen=false
|
||||
@@ -631,6 +633,15 @@ ShowHeader=false
|
||||
ShowFooter=false
|
||||
|
||||
[ScreenOptions]
|
||||
DisqualifyP1X=SCREEN_CENTER_X-160
|
||||
DisqualifyP1Y=SCREEN_BOTTOM-140
|
||||
DisqualifyP1OnCommand=
|
||||
DisqualifyP1OffCommand=
|
||||
DisqualifyP2X=SCREEN_CENTER_X+160
|
||||
DisqualifyP2Y=SCREEN_BOTTOM-140
|
||||
DisqualifyP2OnCommand=
|
||||
DisqualifyP2OffCommand=
|
||||
|
||||
ContainerOnCommand=x,-SCREEN_WIDTH;decelerate,0.35;x,SCREEN_LEFT
|
||||
# PageOnCommand=fadetop,0.125;fadebottom,0.125;cropbottom,0.5;croptop,0.5;decelerate,0.25;croptop,0;cropbottom,0;fadetop,0;fadebottom,0;
|
||||
CursorOnCommand=
|
||||
@@ -1073,12 +1084,14 @@ StepsDisplayP1X=SCREEN_CENTER_X-160
|
||||
StepsDisplayP1Y=SCREEN_BOTTOM-60
|
||||
StepsDisplayP1OnCommand=visible,THEME:GetMetric(Var "LoadingScreen","ShowStepsDisplayP1");addy,SCREEN_CENTER_Y;decelerate,0.35;addy,-SCREEN_CENTER_Y
|
||||
StepsDisplayP1OffCommand=bouncebegin,0.15;zoomx,0;
|
||||
# StepsDisplayP1CurrentStepsP1ChangedMessageCommand=stoptweening;zoom,1.2;decelerate,0.1;zoom,1
|
||||
#
|
||||
ShowStepsDisplayP2=GAMESTATE:IsHumanPlayer(PLAYER_2)
|
||||
StepsDisplayP2X=SCREEN_CENTER_X+160
|
||||
StepsDisplayP2Y=SCREEN_BOTTOM-60
|
||||
StepsDisplayP2OnCommand=visible,THEME:GetMetric(Var "LoadingScreen","ShowStepsDisplayP2");addy,SCREEN_CENTER_Y;decelerate,0.35;addy,-SCREEN_CENTER_Y
|
||||
StepsDisplayP2OffCommand=bouncebegin,0.15;zoomx,0;
|
||||
# StepsDisplayP2CurrentStepsP2ChangedMessageCommand=stoptweening;zoom,1.2;decelerate,0.1;zoom,1
|
||||
|
||||
[ScreenSelectCourse]
|
||||
#~ ScreenInitCommand=%function(self) \
|
||||
@@ -1143,7 +1156,6 @@ Line14="list,Persp"
|
||||
Line15="list,ScoreDisplay"
|
||||
Line16="list,Steps"
|
||||
Line17="list,Characters"
|
||||
|
||||
[ScreenStageInformation]
|
||||
ForceTimer=true
|
||||
TimerOnCommand=visible,false
|
||||
|
||||
Reference in New Issue
Block a user