From ee4eea353fd95f66d80ea3380b8b208ba529ec2c Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Mon, 26 Jan 2004 22:41:37 +0000 Subject: [PATCH] fix editor player options crash --- stepmania/src/ScreenOptionsMaster.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/stepmania/src/ScreenOptionsMaster.cpp b/stepmania/src/ScreenOptionsMaster.cpp index 7edc2117eb..bd46a61b66 100644 --- a/stepmania/src/ScreenOptionsMaster.cpp +++ b/stepmania/src/ScreenOptionsMaster.cpp @@ -105,6 +105,7 @@ void ScreenOptionsMaster::SetStep( OptionRowData &row, OptionRowHandler &hand ) if( GAMESTATE->m_bEditing ) { row.choices.push_back( "" ); + hand.ListEntries.push_back( ModeChoice() ); } else if( GAMESTATE->m_pCurCourse ) // playing a course { @@ -518,6 +519,8 @@ void ScreenOptionsMaster::ExportOptions() unsigned i; for( i = 0; i < OptionRowHandlers.size(); ++i ) { + CHECKPOINT_M( ssprintf("%i/%i", i, OptionRowHandlers.size()) ); + const OptionRowHandler &hand = OptionRowHandlers[i]; const OptionRowData &data = m_OptionRowAlloc[i]; Row &row = *m_Rows[i];