Allow setting the asset name
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@@ -110,6 +110,10 @@ void ModeChoice::Load( int iIndex, CString sChoice )
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m_sAnnouncer = sValue;
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m_sAnnouncer = sValue;
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}
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}
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if( sName == "name" )
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{
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m_sName = sValue;
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}
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}
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}
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}
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}
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