Clean up three sets of warnings:

* Ensure all switches have a default when working with enums.
* Match defined new[] calls with delete[] calls.
* Respect variable initialization order.
This commit is contained in:
Jason Felds
2016-03-24 18:30:29 -04:00
parent 6a73cdd1ba
commit edabf4605b
19 changed files with 221 additions and 125 deletions
+15 -13
View File
@@ -59,19 +59,21 @@ static void WriteGlobalTags( RageFile &f, Song &out )
switch( out.m_DisplayBPMType )
{
case DISPLAY_BPM_ACTUAL:
// write nothing
break;
case DISPLAY_BPM_SPECIFIED:
if( out.m_fSpecifiedBPMMin == out.m_fSpecifiedBPMMax )
f.PutLine( ssprintf( "#DISPLAYBPM:%.6f;", out.m_fSpecifiedBPMMin ) );
else
f.PutLine( ssprintf( "#DISPLAYBPM:%.6f:%.6f;",
out.m_fSpecifiedBPMMin, out.m_fSpecifiedBPMMax ) );
break;
case DISPLAY_BPM_RANDOM:
f.PutLine( ssprintf( "#DISPLAYBPM:*;" ) );
break;
case DISPLAY_BPM_ACTUAL:
// write nothing
break;
case DISPLAY_BPM_SPECIFIED:
if( out.m_fSpecifiedBPMMin == out.m_fSpecifiedBPMMax )
f.PutLine( ssprintf( "#DISPLAYBPM:%.6f;", out.m_fSpecifiedBPMMin ) );
else
f.PutLine( ssprintf( "#DISPLAYBPM:%.6f:%.6f;",
out.m_fSpecifiedBPMMin, out.m_fSpecifiedBPMMax ) );
break;
case DISPLAY_BPM_RANDOM:
f.PutLine( ssprintf( "#DISPLAYBPM:*;" ) );
break;
default:
break;
}