ActorCommands.h -> Actor.h or ActorUtil.h

This commit is contained in:
Glenn Maynard
2006-09-21 02:48:15 +00:00
parent 8961602964
commit ed81222b34
6 changed files with 4 additions and 6 deletions
-1
View File
@@ -9,7 +9,6 @@
#include "Foreach.h"
#include "XmlFile.h"
#include "LuaBinding.h"
#include "ActorCommands.h"
#include "ThemeManager.h"
#include "LuaReference.h"
#include "MessageManager.h"
+1 -1
View File
@@ -5,7 +5,7 @@
#include "XmlFile.h"
#include "ActorUtil.h"
#include "LuaBinding.h"
#include "ActorCommands.h"
#include "ActorUtil.h"
#include "RageDisplay.h"
#include "ScreenDimensions.h"
#include "Foreach.h"
+1
View File
@@ -11,6 +11,7 @@
#include "arch/Dialog/Dialog.h"
#include "PrefsManager.h"
#include "Foreach.h"
#include "ActorUtil.h"
NoteSkinManager* NOTESKIN = NULL; // global object accessable from anywhere in the program
+1 -2
View File
@@ -3,8 +3,7 @@
#ifndef NOTE_SKIN_MANAGER_H
#define NOTE_SKIN_MANAGER_H
#include "ActorCommands.h"
#include "ActorUtil.h"
#include "Actor.h"
#include "RageTypes.h"
#include "PlayerNumber.h"
#include "IniFile.h"
+1 -1
View File
@@ -4,7 +4,7 @@
#define PANE_DISPLAY_H
#include "ActorFrame.h"
#include "ActorCommands.h"
#include "ActorUtil.h"
#include "PlayerNumber.h"
#include "BitmapText.h"
#include "AutoActor.h"
-1
View File
@@ -12,7 +12,6 @@
#include "FadingBanner.h"
#include "RageUtil_BackgroundLoader.h"
#include "ThemeMetric.h"
#include "ActorCommands.h"
#include "RageTexturePreloader.h"
#include "TimingData.h"