shuffle around scoring stuff a bit
This commit is contained in:
@@ -236,60 +236,6 @@ r['DDR SuperNOVA'] = function(params, pss)
|
|||||||
-- [ja] 計算して代入
|
-- [ja] 計算して代入
|
||||||
pss:SetScore(math.floor(10000000 * sntmp_Score[p] / totalItems / 3));
|
pss:SetScore(math.floor(10000000 * sntmp_Score[p] / totalItems / 3));
|
||||||
end;
|
end;
|
||||||
|
|
||||||
-----------------------------------------------------------
|
|
||||||
--DDR SuperNOVA 2 scoring by @waiei
|
|
||||||
-----------------------------------------------------------
|
|
||||||
local sn2tmp_Sub={0,0};
|
|
||||||
local sn2tmp_Score={0,0};
|
|
||||||
local sn2tmp_Steps={0,0};
|
|
||||||
r['DDR SuperNOVA 2'] = function(params, pss)
|
|
||||||
local multLookup =
|
|
||||||
{
|
|
||||||
['TapNoteScore_W1'] = 10,
|
|
||||||
['TapNoteScore_W2'] = 10,
|
|
||||||
['TapNoteScore_W3'] = 5
|
|
||||||
};
|
|
||||||
setmetatable(multLookup, ZeroIfNotFound);
|
|
||||||
local radarValues = GetDirectRadar(params.Player);
|
|
||||||
local totalItems = GetTotalItems(radarValues);
|
|
||||||
local p = (params.Player == 'PlayerNumber_P1') and 1 or 2;
|
|
||||||
|
|
||||||
-- [ja] スコアが0の時に初期化
|
|
||||||
if pss:GetScore()==0 then
|
|
||||||
sn2tmp_Sub[p]=0;
|
|
||||||
sn2tmp_Score[p]=0;
|
|
||||||
sn2tmp_Steps[p]=0;
|
|
||||||
end;
|
|
||||||
|
|
||||||
-- [ja] maxAdd は 加算する最高点を 10 とした時の値(つまり、10=100% / 5=50%)
|
|
||||||
local maxAdd = 0;
|
|
||||||
-- [ja] O.K.判定時は問答無用で満点
|
|
||||||
if params.HoldNoteScore == 'HoldNoteScore_Held' then
|
|
||||||
maxAdd = 10;
|
|
||||||
else
|
|
||||||
-- [ja] N.G.判定時は問答無用で0点
|
|
||||||
if params.HoldNoteScore == 'HoldNoteScore_LetGo' then
|
|
||||||
maxAdd = 0;
|
|
||||||
-- [ja] それ以外ということは、ロングノート以外の判定である
|
|
||||||
else
|
|
||||||
maxAdd = multLookup[params.TapNoteScore];
|
|
||||||
if (params.TapNoteScore == 'TapNoteScore_W2') or (params.TapNoteScore=='TapNoteScore_W3') then
|
|
||||||
-- [ja] W2とW3の数を記録
|
|
||||||
sn2tmp_Sub[p]=sn2tmp_Sub[p]+1;
|
|
||||||
end;
|
|
||||||
end
|
|
||||||
end;
|
|
||||||
sn2tmp_Score[p]=sn2tmp_Score[p]+maxAdd;
|
|
||||||
-- [ja] 踏み踏みしたステップ数
|
|
||||||
sn2tmp_Steps[p]=sn2tmp_Steps[p]+1;
|
|
||||||
-- [ja] 現時点での、All W1判定の時のスコア
|
|
||||||
pss:SetCurMaxScore(math.floor(10000*sn2tmp_Steps[p]/totalItems) * 10);
|
|
||||||
|
|
||||||
-- [ja] 計算して代入
|
|
||||||
pss:SetScore((math.floor(10000*sn2tmp_Score[p]/totalItems) * 10) - (sn2tmp_Sub[p]*10) );
|
|
||||||
end;
|
|
||||||
|
|
||||||
-----------------------------------------------------------
|
-----------------------------------------------------------
|
||||||
--Radar Master (disabled; todo: get this working with StepMania 5)
|
--Radar Master (disabled; todo: get this working with StepMania 5)
|
||||||
-----------------------------------------------------------
|
-----------------------------------------------------------
|
||||||
@@ -340,15 +286,6 @@ r['MIGS'] = function(params,pss)
|
|||||||
curScore = math.max(0,curScore + ( pss:GetHoldNoteScores('HoldNoteScore_Held') * 6 ));
|
curScore = math.max(0,curScore + ( pss:GetHoldNoteScores('HoldNoteScore_Held') * 6 ));
|
||||||
pss:SetScore(curScore);
|
pss:SetScore(curScore);
|
||||||
end;
|
end;
|
||||||
|
|
||||||
--------------------------------------------------------------
|
|
||||||
--1bilDP scoring because I can.
|
|
||||||
--------------------------------------------------------------
|
|
||||||
r['Billions DP']= function(params,pss)
|
|
||||||
local poss = pss:GetPossibleDancePoints()
|
|
||||||
pss:SetScore(math.floor((pss:GetActualDancePoints()/poss)*1000000000))
|
|
||||||
pss:SetCurMaxScore(math.floor((pss:GetCurrentPossibleDancePoints()/poss)*1000000000))
|
|
||||||
end
|
|
||||||
-------------------------------------------------------------------------------
|
-------------------------------------------------------------------------------
|
||||||
-- Formulas end here.
|
-- Formulas end here.
|
||||||
for v in ivalues(DisabledScoringModes) do r[v] = nil end
|
for v in ivalues(DisabledScoringModes) do r[v] = nil end
|
||||||
|
|||||||
@@ -28,7 +28,9 @@ function GetDirectRadar(player)
|
|||||||
return GAMESTATE:GetCurrentSteps(player):GetRadarValues(player)
|
return GAMESTATE:GetCurrentSteps(player):GetRadarValues(player)
|
||||||
end
|
end
|
||||||
|
|
||||||
--The code here is an example of native modes.
|
--[[----------------------------------------------------------------------------
|
||||||
|
Scoring modes begin here.
|
||||||
|
--]]----------------------------------------------------------------------------
|
||||||
|
|
||||||
--[[There are three operation modes:
|
--[[There are three operation modes:
|
||||||
init mode: The JudgmentCommand is invalid in this mode.
|
init mode: The JudgmentCommand is invalid in this mode.
|
||||||
@@ -129,6 +131,61 @@ score=score+math.floor((actradar:GetValue(k)/thispossradar)*(thispossradar*v))
|
|||||||
return score,bestscore
|
return score,bestscore
|
||||||
end
|
end
|
||||||
|
|
||||||
|
ScoringModes["DDR SuperNOVA 2"]=function(judge,pss,player,mode)
|
||||||
|
local function dTransform(number)
|
||||||
|
return 10*math.round(number/10)
|
||||||
|
end
|
||||||
|
local curScore=0
|
||||||
|
local curMaxScore=0
|
||||||
|
local tnsMultiplier={
|
||||||
|
TapNoteScore_W1=1,
|
||||||
|
TapNoteScore_W2=1,
|
||||||
|
TapNoteScore_W3=0.5,
|
||||||
|
TapNoteScore_AvoidMine=1}
|
||||||
|
local subtract10Points = {
|
||||||
|
TapNoteScore_W2=IsW1Allowed('TapNoteScore_W2'),
|
||||||
|
TapNoteScore_W3=true}
|
||||||
|
setmetatable(tnsMultiplier, ZeroIfNotFound)
|
||||||
|
local radar = pss:GetRadarPossible()
|
||||||
|
local stepScore = 1000000/math.max(radar:GetValue('RadarCategory_TapsAndHolds')+
|
||||||
|
radar:GetValue('RadarCategory_Mines')+
|
||||||
|
radar:GetValue('RadarCategory_Holds')+
|
||||||
|
radar:GetValue('RadarCategory_Rolls'),1)
|
||||||
|
--this is how one activates ScoringEngine2's built-in filter system.
|
||||||
|
judge,pss,player,mode=coroutine.yield({{'TapNoteScore_None','TapNoteScore_CheckpointHit','TapNoteScore_CheckpointMiss'},{"HoldNoteScore_None"}})
|
||||||
|
local mineWasHit=false
|
||||||
|
while mode=="update" do
|
||||||
|
if judge.TapNoteScore:find("Mine") then mineWasHit == true end
|
||||||
|
curScore=curScore+(stepScore*(not judge.HoldNoteScore and tnsMultiplier[judge.TapNoteScore] -
|
||||||
|
(subtract10Points[judge.TapNoteScore] and 10 or 0) or
|
||||||
|
(judge.HoldNoteScore=='HoldNoteScore_Held' and 1 or 0)))
|
||||||
|
curMaxScore=curMaxScore+stepScore
|
||||||
|
judge,pss,player,mode=coroutine.yield(dTransform(curScore),dTransform(curMaxScore))
|
||||||
|
end
|
||||||
|
--We might not always be able to register mines in gameplay. Add the scores after gameplay if we couldn't.
|
||||||
|
if not mineWasHit and radar:GetValue('RadarCategory_Mines')~=0 then
|
||||||
|
curMaxScore=curMaxScore+(stepScore*radar:GetValue('RadarCategory_Mines'))
|
||||||
|
curScore=curScore+(stepScore*pss:GetRadarActual():GetValue('RadarCategory_Miines'))
|
||||||
|
end
|
||||||
|
return dTransform(curScore),dTransform(curMaxScore)
|
||||||
|
end
|
||||||
|
|
||||||
|
ScoringModes["Billions DP"]=function(judge,pss,player,mode)
|
||||||
|
local possibleDP=pss:GetPossibleDancePoints()
|
||||||
|
possibleDP=possibleDP>0 and possibleDP or 1
|
||||||
|
local curScore = 0
|
||||||
|
local curMaxScore = 0
|
||||||
|
while true do
|
||||||
|
judge,pss,player,mode=coroutine.yield(curScore,curMaxScore)
|
||||||
|
curScore = (pss:GetActualDancePoints()/possibleDP)*1000000000
|
||||||
|
curMaxScore = (pss:GetCurrentPossibleDancePoints/possibleDP)*1000000000
|
||||||
|
if mode=="finalize" then return curScore,curMaxScore end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[----------------------------------------------------------------------------
|
||||||
|
Scoring modes end here.
|
||||||
|
--]]----------------------------------------------------------------------------
|
||||||
for k,v in pairs(Scoring) do
|
for k,v in pairs(Scoring) do
|
||||||
if ScoringModes[k] == nil then
|
if ScoringModes[k] == nil then
|
||||||
ScoringModes[k] = CreateOldScoringShim(k)
|
ScoringModes[k] = CreateOldScoringShim(k)
|
||||||
|
|||||||
Reference in New Issue
Block a user