rename: ActorCommand -> Command
Make Command smaller and more generic. Parse arguments on use, not in Command::Load.
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@@ -322,7 +322,7 @@ done:
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continue;
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spec.erase( spec.begin(), spec.begin()+1 );
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m_textContents[c].Command( ParseActorCommands(join(";", spec)) );
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m_textContents[c].RunCommands( ParseCommands(join(";", spec)) );
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break;
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}
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}
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