rename: ActorCommand -> Command

Make Command smaller and more generic.
Parse arguments on use, not in Command::Load.
This commit is contained in:
Chris Danford
2004-12-03 05:19:46 +00:00
parent abb6a73e4b
commit ed19821e09
67 changed files with 592 additions and 581 deletions
+2 -2
View File
@@ -197,9 +197,9 @@ RageColor NoteSkinManager::GetMetricC( const CString &sNoteSkinName, const CStri
return c;
}
ActorCommands NoteSkinManager::GetMetricA( const CString &sNoteSkinName, const CString &sButtonName, const CString &sValueName )
Commands NoteSkinManager::GetMetricA( const CString &sNoteSkinName, const CString &sButtonName, const CString &sValueName )
{
return ParseActorCommands( GetMetric(sNoteSkinName,sButtonName,sValueName) );
return ParseCommands( GetMetric(sNoteSkinName,sButtonName,sValueName) );
}
CString NoteSkinManager::GetPathToFromNoteSkinAndButton( const CString &NoteSkin, const CString &sButtonName, const CString &sElement, bool bOptional )