rename: ActorCommand -> Command

Make Command smaller and more generic.
Parse arguments on use, not in Command::Load.
This commit is contained in:
Chris Danford
2004-12-03 05:19:46 +00:00
parent abb6a73e4b
commit ed19821e09
67 changed files with 592 additions and 581 deletions
+1 -1
View File
@@ -37,7 +37,7 @@ public:
/* Return true if the string 's' will use an alternate string, if available. */
bool StringWillUseAlternate(CString sText, CString sAlternateText) const;
virtual void HandleCommand( const ActorCommand &command );
virtual void HandleCommand( const Command &command );
public:
Font* m_pFont;