rename: ActorCommand -> Command

Make Command smaller and more generic.
Parse arguments on use, not in Command::Load.
This commit is contained in:
Chris Danford
2004-12-03 05:19:46 +00:00
parent abb6a73e4b
commit ed19821e09
67 changed files with 592 additions and 581 deletions
+1 -1
View File
@@ -178,7 +178,7 @@ void BGAnimation::LoadFromAniDir( CString sAniDir )
/* There's an InitCommand. Run it now. This can be used to eg. change Z to
* modify draw order between BGAs in a Foreground. Most things should be done
* in metrics.ini commands, not here. */
this->Command( ParseActorCommands(sInitCommand) );
this->RunCommands( ParseCommands(sInitCommand) );
}
}
else