Remove implicit conversion operator from RString to const char*

This is required for the RString to std::string migration.

Mostly automated from https://github.com/aeubanks/rewriter/blob/main/c_str.cc, with some manual intervention required for fixing up `a + b.c_str()` to `(a + b).c_str()`.

Added some overloads for some common global functions like sm_crash to reduce the number of changes required here.
This commit is contained in:
Arthur Eubanks
2025-04-26 17:30:36 -07:00
committed by teejusb
parent 6a981ac5f7
commit ecfcb11a00
110 changed files with 458 additions and 426 deletions
+1 -1
View File
@@ -46,7 +46,7 @@ bool GameInput::FromString( const InputScheme* pInputs, const RString &s )
char szController[32] = "";
char szButton[32] = "";
if( 2 != sscanf( s, "%31[^_]_%31[^_]", szController, szButton ) )
if( 2 != sscanf( s.c_str(), "%31[^_]_%31[^_]", szController, szButton ) )
{
controller = GameController_Invalid;
return false;