add Backing element, load using ThemeManager for easier discoverability and overriding

This commit is contained in:
Chris Danford
2008-04-08 02:20:29 +00:00
parent 7aeb5ee99f
commit ecfc7cf635
2 changed files with 43 additions and 29 deletions
+35 -25
View File
@@ -16,30 +16,35 @@ ComboGraph::ComboGraph()
m_pNormalCombo = NULL;
m_pMaxCombo = NULL;
m_pMaxComboText = NULL;
m_pComboNumber = NULL;
}
void ComboGraph::LoadFromNode( const XNode* pNode )
void ComboGraph::Load( RString sMetricsGroup )
{
ActorFrame::LoadFromNode( pNode );
BODY_WIDTH.Load( sMetricsGroup, "BodyWidth" );
Actor *pActor = this->GetChild( "MaxComboText" );
if( pActor == NULL )
RageException::Throw( "%s: ComboGraph: must have a child named \"MaxComboText\"", ActorUtil::GetWhere(pNode).c_str() );
m_pMaxComboText = dynamic_cast<BitmapText *>( pActor );
if( m_pMaxComboText == NULL )
RageException::Throw( "%s: ComboGraph: \"MaxComboText\" child is not a BitmapText", ActorUtil::GetWhere(pNode).c_str() );
Actor *pActor = NULL;
m_pBacking = ActorUtil::MakeActor( THEME->GetPathG(sMetricsGroup,"Backing") );
m_pBacking->ZoomToWidth( BODY_WIDTH );
this->AddChild( m_pBacking );
m_pNormalCombo = this->GetChild( "NormalCombo" );
if( m_pNormalCombo == NULL )
RageException::Throw( "%s: ComboGraph: must have a child named \"NormalCombo\"", ActorUtil::GetWhere(pNode).c_str() );
m_pNormalCombo = ActorUtil::MakeActor( THEME->GetPathG(sMetricsGroup,"NormalCombo") );
m_pNormalCombo->ZoomToWidth( BODY_WIDTH );
this->AddChild( m_pNormalCombo );
m_pMaxCombo = this->GetChild( "MaxCombo" );
if( m_pMaxCombo == NULL )
RageException::Throw( "%s: ComboGraph: must have a child named \"MaxCombo\"", ActorUtil::GetWhere(pNode).c_str() );
}
m_pMaxCombo = ActorUtil::MakeActor( THEME->GetPathG(sMetricsGroup,"MaxCombo") );
m_pMaxCombo->ZoomToWidth( BODY_WIDTH );
this->AddChild( m_pMaxCombo );
void ComboGraph::Load( const StageStats &s, const PlayerStageStats &pss )
pActor = ActorUtil::MakeActor( THEME->GetPathG(sMetricsGroup,"ComboNumber") );
m_pComboNumber = dynamic_cast<BitmapText *>( pActor );
if( m_pComboNumber == NULL )
RageException::Throw( "ComboGraph: \"sMetricsGroup\" \"ComboNumber\" must be a BitmapText" );
this->AddChild( m_pComboNumber );
}
void ComboGraph::Set( const StageStats &s, const PlayerStageStats &pss )
{
const float fFirstSecond = 0;
const float fLastSecond = s.GetTotalPossibleStepsSeconds();
@@ -58,7 +63,7 @@ void ComboGraph::Load( const StageStats &s, const PlayerStageStats &pss )
const bool bIsMax = (combo.GetStageCnt() == iMaxComboSize);
LOG->Trace( "combo %i is %f+%f of %f", i, combo.m_fStartSecond, combo.m_fSizeSeconds, fLastSecond );
Actor *pSprite = bIsMax? m_pMaxCombo->Copy():m_pNormalCombo->Copy();
Actor *pSprite = bIsMax? m_pMaxCombo->Copy() : m_pNormalCombo->Copy();
const float fStart = SCALE( combo.m_fStartSecond, fFirstSecond, fLastSecond, 0.0f, 1.0f );
const float fSize = SCALE( combo.m_fSizeSeconds, 0, fLastSecond-fFirstSecond, 0.0f, 1.0f );
@@ -84,14 +89,13 @@ void ComboGraph::Load( const StageStats &s, const PlayerStageStats &pss )
if( !bIsMax )
continue;
BitmapText *pText = m_pMaxComboText->Copy();
BitmapText *pText = m_pComboNumber->Copy();
const float fStart = SCALE( combo.m_fStartSecond, fFirstSecond, fLastSecond, 0.0f, 1.0f );
const float fSize = SCALE( combo.m_fSizeSeconds, 0, fLastSecond-fFirstSecond, 0.0f, 1.0f );
const float fWidth = m_pNormalCombo->GetUnzoomedWidth();
const float fCenterPercent = fStart + fSize/2;
const float fCenterXPos = SCALE( fCenterPercent, 0.0f, 1.0f, -fWidth/2.0f, fWidth/2.0f );
const float fCenterXPos = SCALE( fCenterPercent, 0.0f, 1.0f, -BODY_WIDTH/2.0f, BODY_WIDTH/2.0f );
pText->SetX( fCenterXPos );
pText->SetText( ssprintf("%i",combo.GetStageCnt()) );
@@ -102,7 +106,7 @@ void ComboGraph::Load( const StageStats &s, const PlayerStageStats &pss )
/* Hide the templates. */
m_pNormalCombo->SetVisible( false );
m_pMaxCombo->SetVisible( false );
m_pMaxComboText->SetVisible( false );
m_pComboNumber->SetVisible( false );
}
// lua start
@@ -111,17 +115,23 @@ void ComboGraph::Load( const StageStats &s, const PlayerStageStats &pss )
class LunaComboGraph: public Luna<ComboGraph>
{
public:
static int LoadFromStats( T* p, lua_State *L )
static int Load( T* p, lua_State *L )
{
p->Load( SArg(1) );
return 0;
}
static int Set( T* p, lua_State *L )
{
StageStats *pStageStats = Luna<StageStats>::check( L, 1 );
PlayerStageStats *pPlayerStageStats = Luna<PlayerStageStats>::check( L, 2 );
p->Load( *pStageStats, *pPlayerStageStats );
p->Set( *pStageStats, *pPlayerStageStats );
return 0;
}
LunaComboGraph()
{
ADD_METHOD( LoadFromStats );
ADD_METHOD( Load );
ADD_METHOD( Set );
}
};