fix options screen doesn't correctly import selected trail if only 1 player joined
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@@ -42,8 +42,8 @@ private:
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vector<OptionRowHandler> OptionRowHandlers;
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OptionRowData *m_OptionRowAlloc;
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int ExportOption( const OptionRowData &row, const OptionRowHandler &hand, int pn, const vector<bool> &vbSelected );
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void ImportOption( const OptionRowData &row, const OptionRowHandler &hand, int pn, int rowno, vector<bool> &vbSelectedOut );
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int ExportOption( const OptionRowData &row, const OptionRowHandler &hand, PlayerNumber pn, const vector<bool> &vbSelected );
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void ImportOption( const OptionRowData &row, const OptionRowHandler &hand, PlayerNumber pn, int rowno, vector<bool> &vbSelectedOut );
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void SetList( OptionRowData &row, OptionRowHandler &hand, CString param, CString &TitleOut );
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void SetStep( OptionRowData &row, OptionRowHandler &hand );
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void SetConf( OptionRowData &row, OptionRowHandler &hand, CString param, CString &TitleOut );
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