Rendering tap colors down to 192ths is useless.
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@@ -54,7 +54,7 @@ protected:
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struct NoteMetricCache_t *cache;
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#define NOTE_COLOR_IMAGES 9
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#define NOTE_COLOR_IMAGES 8
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Actor* m_pTapNote[NOTE_COLOR_IMAGES];
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Actor* m_pTapAddition;
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