Merge pull request #1014 from kyzentun/linux_minimaid

Linux minimaid
This commit is contained in:
Kyzentun
2016-03-13 08:47:30 -06:00
19 changed files with 248 additions and 11 deletions
+8
View File
@@ -319,6 +319,14 @@ if(NOT APPLE)
"arch/Lights/LightsDriver_LinuxParallel.h"
)
endif()
if (WITH_MINIMAID)
list(APPEND SMDATA_ARCH_LIGHTS_SRC
"arch/Lights/LightsDriver_LinuxMinimaid.cpp"
)
list(APPEND SMDATA_ARCH_LIGHTS_HPP
"arch/Lights/LightsDriver_LinuxMinimaid.h"
)
endif()
endif()
endif(WIN32)
endif(NOT APPLE)
+1
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@@ -331,6 +331,7 @@ list(APPEND SMDATA_LINK_LIB
"glew"
"jpeg"
)
include(../extern/CMakeProject-mmmagic.cmake)
if (HAS_MP3)
list(FIND SMDATA_LINK_LIB "jsoncpp" JSON_INDEX)
+2 -2
View File
@@ -18,9 +18,9 @@ public:
virtual void Set( const LightsState *ls ) = 0;
};
#define REGISTER_SOUND_DRIVER_CLASS2( name, x ) \
#define REGISTER_LIGHTS_DRIVER_CLASS2( name, x ) \
static RegisterRageDriver register_##x( &LightsDriver::m_pDriverList, #name, CreateClass<LightsDriver_##x, RageDriver> )
#define REGISTER_SOUND_DRIVER_CLASS( name ) REGISTER_SOUND_DRIVER_CLASS2( name, name )
#define REGISTER_LIGHTS_DRIVER_CLASS( name ) REGISTER_LIGHTS_DRIVER_CLASS2( name, name )
#endif
+1 -1
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@@ -1,7 +1,7 @@
#include "global.h"
#include "LightsDriver_Export.h"
REGISTER_SOUND_DRIVER_CLASS(Export);
REGISTER_LIGHTS_DRIVER_CLASS(Export);
RageMutex LightsDriver_Export::m_Lock( "LightsDriver_Export");
LightsState LightsDriver_Export::m_State;
@@ -0,0 +1,100 @@
// LightsDriver_LinuxMinimaid - driver for lights on the Minimaid with libmmmagic
/* To use, StepMania must be run with root permissions, or udev rule for the
* device must be made something like this (but it's not quite right):
* echo SUBSYSTEM==\"usb\", ATTR{idVendor}==\"beef\", ATTR{idProduct}==\"5730\", MODE=\"0666\" > /etc/udev/rules.d/50-minimaid
*/
#include "global.h"
#include "LightsDriver_LinuxMinimaid.h"
#include "../../../extern/libmmmagic/mmmagic.h"
REGISTER_LIGHTS_DRIVER_CLASS( LinuxMinimaid );
LightsDriver_LinuxMinimaid::LightsDriver_LinuxMinimaid()
{
// libmmmagic is actually statically linked in, so there's no wrapper
// initializing to do. -Kyz
_mmmagic_loaded= true;
mm_connect_minimaid();
mm_setKB(true);
}
LightsDriver_LinuxMinimaid::~LightsDriver_LinuxMinimaid()
{
// libmmmagic is actually statically linked in, so there's no wrapper
// destruction to do. -Kyz
}
void LightsDriver_LinuxMinimaid::Set(LightsState const* ls)
{
if(_mmmagic_loaded)
{
mm_setDDRAllOff();
// Set the cabinet light values
if(ls->m_bCabinetLights[LIGHT_MARQUEE_UP_LEFT])
{
mm_setDDRCabinetLight(DDR_DOUBLE_MARQUEE_UPPER_LEFT, 1);
}
if(ls->m_bCabinetLights[LIGHT_MARQUEE_UP_RIGHT])
{
mm_setDDRCabinetLight(DDR_DOUBLE_MARQUEE_UPPER_RIGHT, 1);
}
if(ls->m_bCabinetLights[LIGHT_MARQUEE_LR_LEFT])
{
mm_setDDRCabinetLight(DDR_DOUBLE_MARQUEE_LOWER_LEFT, 1);
}
if(ls->m_bCabinetLights[LIGHT_MARQUEE_LR_RIGHT])
{
mm_setDDRCabinetLight(DDR_DOUBLE_MARQUEE_LOWER_RIGHT, 1);
}
if(ls->m_bCabinetLights[LIGHT_BASS_LEFT] || ls->m_bCabinetLights[LIGHT_BASS_RIGHT])
{
mm_setDDRBassLight(DDR_DOUBLE_BASS_LIGHTS, 1);
}
if(ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_LEFT])
{
mm_setDDRPad1Light(DDR_DOUBLE_PAD_LEFT, 1);
}
if(ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_RIGHT])
{
mm_setDDRPad1Light(DDR_DOUBLE_PAD_RIGHT, 1);
}
if(ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_UP])
{
mm_setDDRPad1Light(DDR_DOUBLE_PAD_UP, 1);
}
if(ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_DOWN])
{
mm_setDDRPad1Light(DDR_DOUBLE_PAD_DOWN, 1);
}
if(ls->m_bGameButtonLights[GameController_1][GAME_BUTTON_START])
{
mm_setDDRCabinetLight(DDR_DOUBLE_PLAYER1_PANEL, 1);
}
if(ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_LEFT])
{
mm_setDDRPad2Light(DDR_DOUBLE_PAD_LEFT, 1);
}
if(ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_RIGHT])
{
mm_setDDRPad2Light(DDR_DOUBLE_PAD_RIGHT, 1);
}
if(ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_UP])
{
mm_setDDRPad2Light(DDR_DOUBLE_PAD_UP, 1);
}
if(ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_DOWN])
{
mm_setDDRPad2Light(DDR_DOUBLE_PAD_DOWN, 1);
}
if(ls->m_bGameButtonLights[GameController_2][GAME_BUTTON_START])
{
mm_setDDRCabinetLight(DDR_DOUBLE_PLAYER2_PANEL, 1);
}
// Output the information
mm_sendDDRMiniMaidUpdate();
}
}
@@ -0,0 +1,37 @@
/* LightsDriver_LinuxMinimaid - Minimaid based lights with libmmmagic */
#ifndef LightsDriver_LinuxMinimaid_H
#define LightsDriver_LinuxMinimaid_H
#include "LightsDriver.h"
#define DDR_DOUBLE_BASS_LIGHTS 0 //unknown but guessed
#define DDR_DOUBLE_PLAYER1_PANEL 2
#define DDR_DOUBLE_PLAYER2_PANEL 3
#define DDR_DOUBLE_MARQUEE_LOWER_RIGHT 4
#define DDR_DOUBLE_MARQUEE_UPPER_RIGHT 5
#define DDR_DOUBLE_MARQUEE_LOWER_LEFT 6
#define DDR_DOUBLE_MARQUEE_UPPER_LEFT 7
//PADX_LIGHTS
#define DDR_DOUBLE_PAD_UP 0
#define DDR_DOUBLE_PAD_DOWN 1
#define DDR_DOUBLE_PAD_LEFT 2
#define DDR_DOUBLE_PAD_RIGHT 3
#define DDR_DOUBLE_PAD_RESET 4
#define BIT(i) (1<<(i))
#define BIT_IS_SET(v,i) ((v&BIT(i))!=0)
static bool _mmmagic_loaded=false;
class LightsDriver_LinuxMinimaid : public LightsDriver
{
public:
LightsDriver_LinuxMinimaid();
virtual ~LightsDriver_LinuxMinimaid();
virtual void Set( const LightsState *ls );
};
#endif
@@ -13,7 +13,7 @@
static const int PORT_ADDRESS = 0x378;
static const bool SCREEN_DEBUG = false;
REGISTER_SOUND_DRIVER_CLASS(LinuxParallel);
REGISTER_LIGHTS_DRIVER_CLASS(LinuxParallel);
LightsDriver_LinuxParallel::LightsDriver_LinuxParallel()
{
@@ -15,7 +15,7 @@
#include "LightsDriver_LinuxWeedTech.h"
#include "RageLog.h"
REGISTER_SOUND_DRIVER_CLASS(LinuxWeedTech);
REGISTER_LIGHTS_DRIVER_CLASS(LinuxWeedTech);
// Begin serial driver
static int fd = -1;
+1 -1
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@@ -16,7 +16,7 @@
#include "Game.h"
#include "RageLog.h"
REGISTER_SOUND_DRIVER_CLASS2(PIUIO, Linux_PIUIO);
REGISTER_LIGHTS_DRIVER_CLASS2(PIUIO, Linux_PIUIO);
LightsDriver_Linux_PIUIO::LightsDriver_Linux_PIUIO()
{
@@ -16,7 +16,7 @@
#include "Game.h"
#include "RageLog.h"
REGISTER_SOUND_DRIVER_CLASS2(PIUIO_Leds, Linux_PIUIO_Leds);
REGISTER_LIGHTS_DRIVER_CLASS2(PIUIO_Leds, Linux_PIUIO_Leds);
namespace {
const char *cabinet_leds[NUM_CabinetLight] = {
@@ -227,7 +227,7 @@ void LightsDriver_SextetStream::Set(const LightsState *ls)
// LightsDriver_SextetStreamToFile implementation
REGISTER_SOUND_DRIVER_CLASS(SextetStreamToFile);
REGISTER_LIGHTS_DRIVER_CLASS(SextetStreamToFile);
#if defined(_WINDOWS)
#define DEFAULT_OUTPUT_FILENAME "\\\\.\\pipe\\StepMania-Lights-SextetStream"
@@ -4,7 +4,7 @@
#include "InputMapper.h"
#include "PrefsManager.h"
REGISTER_SOUND_DRIVER_CLASS(SystemMessage);
REGISTER_LIGHTS_DRIVER_CLASS(SystemMessage);
LightsDriver_SystemMessage::LightsDriver_SystemMessage()
{
@@ -8,7 +8,7 @@
#include "LightsDriver_Win32Minimaid.h"
#include "windows.h"
REGISTER_SOUND_DRIVER_CLASS( Win32Minimaid );
REGISTER_LIGHTS_DRIVER_CLASS( Win32Minimaid );
HINSTANCE hMMMAGICDLL = NULL;
@@ -3,7 +3,7 @@
#include "windows.h"
#include "RageUtil.h"
REGISTER_SOUND_DRIVER_CLASS(Win32Parallel);
REGISTER_LIGHTS_DRIVER_CLASS(Win32Parallel);
HINSTANCE hDLL = NULL;