fix VC7 warnings
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@@ -12,8 +12,6 @@ ScreenEndlessBreak::ScreenEndlessBreak( CString sName ) : Screen( sName )
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ASSERT(GAMESTATE->GetNumPlayersEnabled() > 0); // This should never happen.. but just in case
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PostScreenMessage( SM_BreakInitiated, 0 );
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bool m_bPicLoaded = false; // I don't know of a better way to see if we failed to load a break picture. If someone does, please do it.
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if( (int)PREFSMAN->m_ShowDancingCharacters != 0 )
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{
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if( GAMESTATE->GetNumPlayersEnabled() == 1 )
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