From ec2ed49e2f9db433f9160a6a670675121591fdd6 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sat, 10 Jul 2004 18:37:39 +0000 Subject: [PATCH] name player, OniGameOver --- stepmania/src/ScreenGameplay.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 7984c19e55..409b9ba6d5 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -314,9 +314,11 @@ void ScreenGameplay::Init() GAMESTATE->GetCurrentStyle()->m_StyleType == Style::ONE_PLAYER_ONE_CREDIT ) fPlayerX = SCREEN_WIDTH/2; + m_Player[p].SetName( ssprintf("Player%i", p+1) ); m_Player[p].SetX( fPlayerX ); this->AddChild( &m_Player[p] ); + m_sprOniGameOver[p].SetName( ssprintf("OniGameOver%i", p+1) ); m_sprOniGameOver[p].Load( THEME->GetPathG(m_sName,"oni gameover") ); m_sprOniGameOver[p].SetX( fPlayerX ); m_sprOniGameOver[p].SetY( SCREEN_TOP - m_sprOniGameOver[p].GetZoomedHeight()/2 );