Added .GetString() to all CStrings passed in vargs
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@@ -516,14 +516,14 @@ void ScreenEdit::Update( float fDeltaTime )
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"Assist tick is %s\n"
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"MusicOffsetSeconds: %.2f\n"
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"Preview start: %.2f, length = %.2f\n",
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sNoteType,
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sNoteType.GetString(),
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GAMESTATE->m_fSongBeat,
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m_NoteFieldEdit.m_fBeginMarker, m_NoteFieldEdit.m_fEndMarker,
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GAMESTATE->m_SongOptions.m_fMusicRate,
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DifficultyToString( m_pNotes->m_Difficulty ),
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GAMESTATE->m_pCurNotes[PLAYER_1] ? GAMESTATE->m_pCurNotes[PLAYER_1]->m_sDescription : "no description",
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m_pSong->m_sMainTitle,
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m_pSong->m_sSubTitle,
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DifficultyToString( m_pNotes->m_Difficulty ).GetString(),
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GAMESTATE->m_pCurNotes[PLAYER_1] ? GAMESTATE->m_pCurNotes[PLAYER_1]->m_sDescription.GetString() : "no description",
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m_pSong->m_sMainTitle.GetString(),
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m_pSong->m_sSubTitle.GetString(),
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iNumTapNotes, iNumHoldNotes,
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GAMESTATE->m_SongOptions.m_AssistType==SongOptions::ASSIST_TICK ? "ON" : "OFF",
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m_pSong->m_fBeat0OffsetInSeconds,
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