Added .GetString() to all CStrings passed in vargs

This commit is contained in:
Chris Danford
2002-10-29 07:58:44 +00:00
parent 621d419f22
commit ec202633e9
34 changed files with 184 additions and 182 deletions
+8 -8
View File
@@ -42,7 +42,7 @@ RageTextureManager::~RageTextureManager()
{
RageTexture* pTexture = i->second;
if( pTexture->m_iRefCount )
LOG->Trace( "TEXTUREMAN LEAK: '%s', RefCount = %d.", i->first, pTexture->m_iRefCount );
LOG->Trace( "TEXTUREMAN LEAK: '%s', RefCount = %d.", i->first.GetString(), pTexture->m_iRefCount );
SAFE_DELETE( pTexture );
}
}
@@ -55,7 +55,7 @@ RageTexture* RageTextureManager::LoadTexture( CString sTexturePath, bool bForceR
{
sTexturePath.MakeLower();
// LOG->Trace( "RageTextureManager::LoadTexture(%s).", sTexturePath );
// LOG->Trace( "RageTextureManager::LoadTexture(%s).", sTexturePath.GetString() );
// holder for the new texture
RageTexture* pTexture;
@@ -73,7 +73,7 @@ RageTexture* RageTextureManager::LoadTexture( CString sTexturePath, bool bForceR
if( bForceReload )
pTexture->Reload( m_iMaxTextureSize, m_iTextureColorDepth, iMipMaps, iAlphaBits, bDither, bStretch );
// LOG->Trace( "RageTextureManager: '%s' now has %d references.", sTexturePath, pTexture->m_iRefCount );
// LOG->Trace( "RageTextureManager: '%s' now has %d references.", sTexturePath.GetString(), pTexture->m_iRefCount );
}
else // the texture is not already loaded
{
@@ -85,7 +85,7 @@ RageTexture* RageTextureManager::LoadTexture( CString sTexturePath, bool bForceR
else
pTexture = new RageBitmapTexture( m_pScreen, sTexturePath, m_iMaxTextureSize, m_iTextureColorDepth, iMipMaps, iAlphaBits, bDither, bStretch );
LOG->Trace( "RageTextureManager: Finished loading '%s'.", sTexturePath );
LOG->Trace( "RageTextureManager: Finished loading '%s'.", sTexturePath.GetString() );
m_mapPathToTexture[sTexturePath] = pTexture;
}
@@ -140,7 +140,7 @@ void RageTextureManager::UnloadTexture( CString sTexturePath )
{
sTexturePath.MakeLower();
// LOG->Trace( "RageTextureManager::UnloadTexture(%s).", sTexturePath );
// LOG->Trace( "RageTextureManager::UnloadTexture(%s).", sTexturePath.GetString() );
if( sTexturePath == "" )
{
@@ -150,7 +150,7 @@ void RageTextureManager::UnloadTexture( CString sTexturePath )
std::map<CString, RageTexture*>::iterator p = m_mapPathToTexture.find(sTexturePath);
if(p == m_mapPathToTexture.end())
throw RageException( "Tried to Unload texture '%s' that wasn't loaded.", sTexturePath );
throw RageException( "Tried to Unload texture '%s' that wasn't loaded.", sTexturePath.GetString() );
RageTexture* pTexture = p->second;
pTexture->m_iRefCount--;
@@ -168,14 +168,14 @@ void RageTextureManager::UnloadTexture( CString sTexturePath )
if( pTexture->m_iRefCount == 0 &&
(pTexture->IsAMovie() || !m_iSecondsBeforeUnload ))
{
// LOG->Trace( "RageTextureManager: '%s' will be deleted. It has %d references.", sTexturePath, pTexture->m_iRefCount );
// LOG->Trace( "RageTextureManager: '%s' will be deleted. It has %d references.", sTexturePath.GetString(), pTexture->m_iRefCount );
SAFE_DELETE( pTexture ); // free the texture
m_mapPathToTexture.erase(p); // and remove the key in the map
}
GCTextures();
//LOG->Trace( "RageTextureManager: '%s' will not be deleted. It still has %d references.", sTexturePath, pTexture->m_iRefCount );
//LOG->Trace( "RageTextureManager: '%s' will not be deleted. It still has %d references.", sTexturePath.GetString(), pTexture->m_iRefCount );
}
void RageTextureManager::ReloadAll()