Added .GetString() to all CStrings passed in vargs
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@@ -248,7 +248,7 @@ CString GameState::GetStageText()
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default:sNumberSuffix = "th"; break;
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}
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}
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return ssprintf( "%d%s", iStageNo, sNumberSuffix );
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return ssprintf( "%d%s", iStageNo, sNumberSuffix.GetString() );
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}
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RageColor GameState::GetStageColor()
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