Added .GetString() to all CStrings passed in vargs
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@@ -23,7 +23,7 @@
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Font::Font( const CString &sASCIITexturePath )
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{
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//LOG->Trace( "Font::LoadFromFontName(%s)", sASCIITexturePath );
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//LOG->Trace( "Font::LoadFromFontName(%s)", sASCIITexturePath.GetString() );
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int i;
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@@ -41,7 +41,7 @@ Font::Font( const CString &sASCIITexturePath )
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m_pTexture = TEXTUREMAN->LoadTexture( m_sTexturePath );
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ASSERT( m_pTexture != NULL );
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if( m_pTexture->GetNumFrames() != 16*16 )
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throw RageException( "The font '%s' has only %d frames. All fonts must have 16*16 frames.", m_sTexturePath );
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throw RageException( "The font '%s' has only %d frames. All fonts must have 16*16 frames.", m_sTexturePath.GetString() );
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for( i=0; i<256; i++ )
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m_iCharToFrameNo[i] = i;
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@@ -57,7 +57,7 @@ Font::Font( const CString &sASCIITexturePath )
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// load character widths
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for( i=0; i<256; i++ )
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if( !ini.GetValueI( "Char Widths", ssprintf("%d",i), m_iFrameNoToWidth[i] ) )
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throw RageException( "Error reading width value '%d' from '%s'.", i, sIniPath );
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throw RageException( "Error reading width value '%d' from '%s'.", i, sIniPath.GetString() );
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m_bCapitalsOnly = false;
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ini.GetValueB( "Char Widths", "CapitalsOnly", m_bCapitalsOnly );
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@@ -94,7 +94,7 @@ Font::Font( const CString &sASCIITexturePath )
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Font::Font( const CString &sTexturePath, const CString& sCharacters )
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{
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//LOG->Trace( "Font::LoadFromFontName(%s)", sFontFilePath );
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//LOG->Trace( "Font::LoadFromFontName(%s)", sFontFilePath.GetString() );
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int i;
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for( i=0; i<MAX_FONT_CHARS; i++ )
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{
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@@ -126,7 +126,7 @@ Font::Font( const CString &sTexturePath, const CString& sCharacters )
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// sanity check
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if( sCharacters.GetLength() != m_pTexture->GetNumFrames() )
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throw RageException( "The image '%s' doesn't have the correct number of frames. It has %d frames but should have %d frames.",
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m_sTexturePath, m_pTexture->GetNumFrames(), sCharacters.GetLength() );
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m_sTexturePath.GetString(), m_pTexture->GetNumFrames(), sCharacters.GetLength() );
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// set the char to frame number map
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for( i=0; i<sCharacters.GetLength(); i++ )
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@@ -159,7 +159,7 @@ int Font::GetLineWidthInSourcePixels( const char *szLine, int iLength )
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const char c = szLine[i];
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const int iFrameNo = m_iCharToFrameNo[ (unsigned char)c ];
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if( iFrameNo == -1 ) // this font doesn't impelemnt this character
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throw RageException( "The font '%s' does not implement the character '%c'", m_sTexturePath, c );
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throw RageException( "The font '%s' does not implement the character '%c'", m_sTexturePath.GetString(), c );
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iLineWidth += m_iFrameNoToWidth[iFrameNo];
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}
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