diff --git a/src/GameState.cpp b/src/GameState.cpp index f9451ff119..9ed0c33f78 100644 --- a/src/GameState.cpp +++ b/src/GameState.cpp @@ -2251,12 +2251,11 @@ public: DEFINE_METHOD( GetHardestStepsDifficulty, GetHardestStepsDifficulty() ) DEFINE_METHOD( IsEventMode, IsEventMode() ) DEFINE_METHOD( GetNumPlayersEnabled, GetNumPlayersEnabled() ) - //TODO: move GetSongBeat (etc.) to a compatbility layer - DEFINE_METHOD( GetSongBeat, m_Position.m_fSongBeat ) + /*DEFINE_METHOD( GetSongBeat, m_Position.m_fSongBeat ) DEFINE_METHOD( GetSongBeatVisible, m_Position.m_fSongBeatVisible ) DEFINE_METHOD( GetSongBPS, m_Position.m_fCurBPS ) DEFINE_METHOD( GetSongFreeze, m_Position.m_bFreeze ) - DEFINE_METHOD( GetSongDelay, m_Position.m_bDelay ) + DEFINE_METHOD( GetSongDelay, m_Position.m_bDelay )*/ DEFINE_METHOD( GetSongPosition, m_Position ) DEFINE_METHOD( GetGameplayLeadIn, m_bGameplayLeadIn ) DEFINE_METHOD( GetCoins, m_iCoins )