don't oni fail in survival

This commit is contained in:
Chris Danford
2005-05-09 17:27:53 +00:00
parent 0b1031732e
commit ec07a8efaf
-1
View File
@@ -1440,7 +1440,6 @@ void ScreenGameplay::Update( float fDeltaTime )
switch( lt ) switch( lt )
{ {
case SongOptions::LIFE_BATTERY: case SongOptions::LIFE_BATTERY:
case SongOptions::LIFE_TIME:
bAllowOniDie = true; bAllowOniDie = true;
break; break;
} }