Message -> MessageID
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@@ -116,7 +116,7 @@ void ScreenGameplayLesson::HandleScreenMessage( const ScreenMessage SM )
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ResetAndRestartCurrentSong();
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m_Try = (Try)(m_Try+1);
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MESSAGEMAN->Broadcast( (Message)(Message_LessonTry1+m_Try) );
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MESSAGEMAN->Broadcast( (MessageID)(Message_LessonTry1+m_Try) );
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}
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else
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{
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@@ -165,7 +165,7 @@ void ScreenGameplayLesson::ChangeLessonPage( int iDir )
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ResetAndRestartCurrentSong();
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MESSAGEMAN->Broadcast( (Message)(Message_LessonTry1+m_Try) );
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MESSAGEMAN->Broadcast( (MessageID)(Message_LessonTry1+m_Try) );
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// Change back to the current autoplay setting (in most cases, human controlled).
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FOREACH_EnabledPlayerInfo( m_vPlayerInfo, pi )
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