rename new GetPathTo -> GetPath to avoid overload problems
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@@ -168,7 +168,7 @@ void ScreenAttract::HandleScreenMessage( const ScreenMessage SM )
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* music, it will constantly loop even after the screen has gone on
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* to the next attract screen. -- Miryokuteki */
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bool bGoingToPlayTheSameMusic =
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THEME->GetPathToS( NEXT_SCREEN, "music", false) == THEME->GetPathToS( m_sName, "music", false);
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THEME->GetPathS( NEXT_SCREEN, "music", false) == THEME->GetPathS( m_sName, "music", false);
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if( bGoingToPlayTheSameMusic )
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; // do nothing
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else
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