add font reloading
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@@ -11,8 +11,13 @@ public:
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ScreenTestFonts();
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BitmapText txt;
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BitmapText curfont;
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Quad Vline, Hline;
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void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
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void Draw();
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CString curtext;
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void SetText(CString txt);
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void SetFont(CString font);
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};
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#endif
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