add TextureUnit param to SetTextureMode

This commit is contained in:
Glenn Maynard
2007-02-13 04:59:05 +00:00
parent 9e94e85a35
commit ebb7189b88
12 changed files with 60 additions and 63 deletions
+1 -1
View File
@@ -160,7 +160,7 @@ void GrooveRadar::GrooveRadarValueMap::DrawPrimitives()
const float fRadius = GetUnzoomedWidth()/2.0f*1.1f;
DISPLAY->ClearAllTextures();
DISPLAY->SetTextureMode( TextureMode_Modulate );
DISPLAY->SetTextureMode( TextureUnit_1, TextureMode_Modulate );
RageSpriteVertex v[12]; // needed to draw 5 fan primitives and 10 strip primitives
if( !m_bValuesVisible )