diff --git a/stepmania/Themes/default/BGAnimations/ScreenGameplay next course song/default.lua b/stepmania/Themes/default/BGAnimations/ScreenGameplay next course song/default.lua new file mode 100644 index 0000000000..437e232596 --- /dev/null +++ b/stepmania/Themes/default/BGAnimations/ScreenGameplay next course song/default.lua @@ -0,0 +1,14 @@ +local children = { + Def.Quad { + InitCommand=cmd(diffuse,color("#000000");stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM); + StartCommand=cmd(diffusealpha,0;sleep,1;linear,0.5;diffusealpha,1); + FinishCommand=cmd(sleep,1;linear,0.5;diffusealpha,0); + }; + Def.Sprite { + InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y); + BeforeLoadingNextCourseSongMessageCommand=function(self) self:LoadFromSongBanner( SCREENMAN:GetTopScreen():GetNextCourseSong() ) end; + StartCommand=cmd(scaletoclipped,512,160;diffusealpha,0;sleep,1;linear,0.5;diffusealpha,1); + FinishCommand=cmd(sleep,1;linear,0.5;diffusealpha,0); + }; +}; +return Def.ActorFrame { children = children };