Fix ghost arrow flashes for the other players with combined note fields.
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@@ -127,7 +127,6 @@ protected:
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void HandleStep( int col, const RageTimer &tm, bool bHeld );
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void UpdateTapNotesMissedOlderThan( float fMissIfOlderThanThisBeat );
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void UpdateJudgedRows();
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void DisplayJudgedRow( int iIndexThatWasSteppedOn, TapNoteScore score, int iTrack );
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void OnRowCompletelyJudged( int iStepIndex );
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void HandleTapRowScore( unsigned row );
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void HandleHoldScore( const TapNote &tn );
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