From eb2761f521d8eb32a63b6c483f14f3bf971eac4a Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Sun, 29 Apr 2007 23:18:31 +0000 Subject: [PATCH] This is in progress, apparently, but silence warnings for now. --- stepmania/src/AutoKeysounds.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/AutoKeysounds.cpp b/stepmania/src/AutoKeysounds.cpp index 1eae5bea16..1db08dcb33 100644 --- a/stepmania/src/AutoKeysounds.cpp +++ b/stepmania/src/AutoKeysounds.cpp @@ -115,7 +115,7 @@ void AutoKeysounds::LoadAutoplaySoundsInto( RageSoundReader_Chain *pChain ) void AutoKeysounds::LoadTracks( const Song *pSong, RageSoundReader *&pShared, RageSoundReader *&pPlayer1, RageSoundReader *&pPlayer2 ) { /* If we have two players, prefer a three-track sound; otherwise prefer a two-track sound. */ - bool bTwoPlayers = GAMESTATE->GetNumPlayersEnabled() == 2; + //bool bTwoPlayers = GAMESTATE->GetNumPlayersEnabled() == 2; pPlayer1 = NULL; pPlayer2 = NULL;