add an overload which is called from the main thread, just before using the concurrent rendering thread

This commit is contained in:
Glenn Maynard
2006-01-27 09:13:03 +00:00
parent f53f30f6cf
commit eb0e1f4295
4 changed files with 16 additions and 0 deletions
+10
View File
@@ -1615,6 +1615,16 @@ bool RageDisplay_OGL::SupportsThreadedRendering()
return g_pWind->SupportsThreadedRendering();
}
void RageDisplay_OGL::BeginConcurrentRenderingMainThread()
{
g_pWind->BeginConcurrentRenderingMainThread();
}
void RageDisplay_OGL::EndConcurrentRenderingMainThread()
{
g_pWind->EndConcurrentRenderingMainThread();
}
void RageDisplay_OGL::BeginConcurrentRendering()
{
g_pWind->BeginConcurrentRendering();