pass TimingData to GameState::UpdateSongPosition

This commit is contained in:
Glenn Maynard
2003-12-18 06:14:47 +00:00
parent c1462d88f5
commit eb0620add8
5 changed files with 7 additions and 8 deletions
+1 -1
View File
@@ -249,7 +249,7 @@ void ScreenHowToPlay::Update( float fDelta )
{
if(GAMESTATE->m_pCurSong != NULL)
{
GAMESTATE->UpdateSongPosition( m_fFakeSecondsIntoSong );
GAMESTATE->UpdateSongPosition( m_fFakeSecondsIntoSong, GAMESTATE->m_pCurSong->m_Timing );
m_fFakeSecondsIntoSong += fDelta;
static int iLastNoteRowCounted = 0;