Make ReceptorArrowRow and GhostArrowRow respect the column draw order. [hanubeki]
Sourced from http://code.google.com/r/hanubeki-modified-sm-ssc/source/detail?r=8ccf7449651eef51e8c42d031aa64da49a0b72ce
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@@ -87,8 +87,10 @@ void GhostArrowRow::Update( float fDeltaTime )
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void GhostArrowRow::DrawPrimitives()
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{
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for( unsigned c=0; c<m_Ghost.size(); c++ )
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const Style* pStyle = GAMESTATE->GetCurrentStyle();
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for( unsigned i=0; i<m_Ghost.size(); i++ )
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{
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const int c = pStyle->m_iColumnDrawOrder[i];
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m_Ghost[c]->Draw();
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}
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}
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