separate "low res loaded on startup" and "low res loaded on demand" banner modes
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@@ -22,10 +22,12 @@ public:
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~BannerCache();
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RageTextureID LoadCachedBanner( CString BannerPath );
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void CacheBanner( CString BannerPath );
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void UncacheBanner( CString BannerPath );
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void LoadBanner( CString BannerPath );
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void Demand();
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void Undemand();
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void OutputStats() const;
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};
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