Bah, revert. It was already correct, just so terse, I thought it was spewing gibberish

This commit is contained in:
Steve Checkoway
2004-05-30 22:44:03 +00:00
parent 23b656c7c0
commit eadbac36c8
+2 -2
View File
@@ -36,8 +36,8 @@ void StyleDef::GetTransformedNoteDataForStyle( PlayerNumber pn, const NoteData*
GameInput StyleDef::StyleInputToGameInput( const StyleInput StyleI ) const
{
ASSERT_M( StyleI.player < NUM_PLAYERS, ssprintf("P%i", StyleI.player).c_str() );
ASSERT_M( StyleI.col < MAX_COLS_PER_PLAYER, ssprintf("C%i", StyleI.col).c_str() );
ASSERT_M( StyleI.player < NUM_PLAYERS, ssprintf("P%i", StyleI.player) );
ASSERT_M( StyleI.col < MAX_COLS_PER_PLAYER, ssprintf("C%i", StyleI.col) );
GameController c = m_ColumnInfo[StyleI.player][StyleI.col].controller;
GameButton b = m_ColumnInfo[StyleI.player][StyleI.col].button;
return GameInput( c, b );