diff --git a/Docs/Changelog_sm-ssc.txt b/Docs/Changelog_sm-ssc.txt index cdf8192872..1b1b221b64 100644 --- a/Docs/Changelog_sm-ssc.txt +++ b/Docs/Changelog_sm-ssc.txt @@ -13,7 +13,6 @@ _____________________________________________________________________________ -------- * [NotesLoaderKSF] Support reading of #PLAYER and #MUSICINTRO/#INTRO tags in KSF files. [based on code by Aldo_MX] -* Added --game= command line option. * Adjust KB7 draw order which still seems wrong, change noteskin. Use default-p2 and join as player 2 to play with original spacing. [shakesoda] diff --git a/src/StepMania.cpp b/src/StepMania.cpp index 560678dba6..e2fec5604f 100644 --- a/src/StepMania.cpp +++ b/src/StepMania.cpp @@ -1147,16 +1147,6 @@ int main(int argc, char* argv[]) INPUTFILTER = new InputFilter; INPUTMAPPER = new InputMapper; - // allow the player to pass in a gametype via command line. -aj - RString argGame; - const Game* g = GAMESTATE->GetCurrentGame(); - if( GetCommandlineArgument( "game",&argGame) ) - { - // we need to perform some conversion surgery - const Game* newG = GAMEMAN->StringToGame(argGame); - if(newG && newG != g) - g = newG; - } StepMania::ChangeCurrentGame( g ); INPUTQUEUE = new InputQueue;