support 4-bit palettes

This commit is contained in:
Glenn Maynard
2003-10-09 06:33:11 +00:00
parent 4258baa993
commit ea812292b1
2 changed files with 58 additions and 12 deletions
+57 -12
View File
@@ -80,10 +80,11 @@ namespace GLExt {
PWSWAPINTERVALEXTPROC GLExt::wglSwapIntervalEXT = NULL;
PFNGLCOLORTABLEPROC GLExt::glColorTableEXT = NULL;
PFNGLCOLORTABLEPARAMETERIVPROC GLExt::glGetColorTableParameterivEXT = NULL;
bool g_bEXT_texture_env_combine = true;
bool g_bGL_EXT_bgra = true;
static bool g_bEXT_texture_env_combine = true;
static bool g_bGL_EXT_bgra = true;
bool g_bReversePackedPixelsWorks = true;
static bool g_bReversePackedPixelsWorks = true;
static bool g_b4BitPalettesWork = true;
/* OpenGL system information that generally doesn't change at runtime. */
@@ -173,7 +174,7 @@ static void InitStringMap()
#define X(a) g_Strings[a] = #a;
X(GL_RGBA8); X(GL_RGBA4); X(GL_RGB5_A1); X(GL_RGB5); X(GL_RGBA); X(GL_RGB);
X(GL_BGR); X(GL_BGRA);
X(GL_COLOR_INDEX8_EXT); X(GL_COLOR_INDEX);
X(GL_COLOR_INDEX8_EXT); X(GL_COLOR_INDEX4_EXT); X(GL_COLOR_INDEX);
X(GL_UNSIGNED_BYTE); X(GL_UNSIGNED_SHORT_4_4_4_4); X(GL_UNSIGNED_SHORT_5_5_5_1);
X(GL_UNSIGNED_SHORT_1_5_5_5_REV);
X(GL_INVALID_ENUM); X(GL_INVALID_VALUE); X(GL_INVALID_OPERATION);
@@ -371,7 +372,7 @@ bool HasExtension(CString ext)
return g_glExts.find(ext) != g_glExts.end();
}
static void CheckPalettedTextures()
static void CheckPalettedTextures( bool LowColor )
{
if( !GLExt::glColorTableEXT || !GLExt::glGetColorTableParameterivEXT )
return;
@@ -381,6 +382,14 @@ static void CheckPalettedTextures()
GLenum glImageFormat = GL_PIXFMT_INFO[RageDisplay::FMT_PAL].format;
GLenum glImageType = GL_PIXFMT_INFO[RageDisplay::FMT_PAL].type;
int bits = 8;
if( LowColor )
{
glTexFormat = GL_COLOR_INDEX4_EXT;
bits = 4;
}
FlushGLErrors();
glTexImage2D(GL_PROXY_TEXTURE_2D,
0, glTexFormat,
@@ -389,6 +398,18 @@ static void CheckPalettedTextures()
CString error;
{
GLuint ifmt = 0;
glGetTexLevelParameteriv( GL_PROXY_TEXTURE_2D, 0, GLenum(GL_TEXTURE_INTERNAL_FORMAT), (GLint *)&ifmt );
if( ifmt != glTexFormat )
{
error = ssprintf( "Expected format %s, got %s instead",
GLToString(glTexFormat).c_str(),
GLToString(ifmt).c_str() );
goto fail;
}
}
GLenum glError = glGetError();
if( glError != GL_NO_ERROR )
{
@@ -398,7 +419,7 @@ static void CheckPalettedTextures()
GLubyte palette[256*4];
memset(palette, 0, sizeof(palette));
GLExt::glColorTableEXT(GL_PROXY_TEXTURE_2D, GL_RGBA8, 256, GL_RGBA, GL_UNSIGNED_BYTE, palette);
GLExt::glColorTableEXT(GL_PROXY_TEXTURE_2D, GL_RGBA8, 1 << bits, GL_RGBA, GL_UNSIGNED_BYTE, palette);
glError = glGetError();
if( glError != GL_NO_ERROR )
{
@@ -409,9 +430,9 @@ static void CheckPalettedTextures()
{ // in brackets to hush VC6 error
GLint size = 0;
glGetTexLevelParameteriv(GL_PROXY_TEXTURE_2D, 0, GLenum(GL_TEXTURE_INDEX_SIZE_EXT), &size);
if(size != 8)
if( bits > size || size > 8 )
{
error = ssprintf("Expected an 8-bit palette, got a %i-bit one instead", size);
error = ssprintf("Expected %i-bit palette, got a %i-bit one instead", bits, size);
goto fail;
}
}
@@ -419,9 +440,18 @@ static void CheckPalettedTextures()
return;
fail:
GLExt::glColorTableEXT = NULL;
GLExt::glGetColorTableParameterivEXT = NULL;
LOG->Info("Paletted textures disabled: %s.", error.c_str());
if( LowColor )
{
/* Disable 4-bit palettes, but allow 8-bit ones. */
g_b4BitPalettesWork = false;
LOG->Info("4-bit paletted textures disabled: %s.", error.c_str());
} else {
/* If 8-bit palettes don't work, disable them entirely--don't trust 4-bit
* palettes if it can't even get 8-bit ones right. */
GLExt::glColorTableEXT = NULL;
GLExt::glGetColorTableParameterivEXT = NULL;
LOG->Info("Paletted textures disabled: %s.", error.c_str());
}
}
static void CheckReversePackedPixels()
@@ -460,7 +490,8 @@ void SetupExtensions()
GLExt::glGetColorTableParameterivEXT = (PFNGLCOLORTABLEPARAMETERIVPROC) wind->GetProcAddress("glGetColorTableParameterivEXT");
g_bEXT_texture_env_combine = HasExtension("GL_EXT_texture_env_combine");
g_bGL_EXT_bgra = HasExtension("GL_EXT_bgra");
CheckPalettedTextures();
CheckPalettedTextures( false );
CheckPalettedTextures( true );
CheckReversePackedPixels();
// Checks for known bad drivers
@@ -619,6 +650,11 @@ bool RageDisplay_OGL::SupportsTextureFormat( PixelFormat pixfmt )
}
}
bool RageDisplay_OGL::Supports4BitPalettes()
{
return g_b4BitPalettesWork;
}
void RageDisplay_OGL::SaveScreenshot( CString sPath )
{
ASSERT( sPath.Right(3).CompareNoCase("bmp") == 0 ); // we can only save bitmaps
@@ -1144,6 +1180,15 @@ unsigned RageDisplay_OGL::CreateTexture(
GLenum glImageFormat = GL_PIXFMT_INFO[imgpixfmt].format;
GLenum glImageType = GL_PIXFMT_INFO[imgpixfmt].type;
/* If we support 4-bit palettes, and this image fits in 4 bits, then change
* internalformat to GL_COLOR_INDEX4_EXT. We'll still upload it as 256 colors,
* but OpenGL can discard the extra bits. */
if( (img->unused1 & FOUR_BIT_PALETTE) && Supports4BitPalettes() )
{
LOG->Trace("did 4 bit");
glTexFormat = GL_COLOR_INDEX4_EXT;
}
FlushGLErrors();
glTexImage2D(GL_TEXTURE_2D, 0, glTexFormat,