continue phasing out BASE_PATH and SLASH
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@@ -1108,7 +1108,7 @@ bool HandleGlobalInputs( DeviceInput DeviceI, InputEventType type, GameInput Gam
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/* XXX slow? */
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for( int i=0; i<10000; i++ )
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{
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sPath = ssprintf("Screenshots" SLASH "screen%04d.bmp",i);
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sPath = ssprintf("Screenshots/screen%04d.bmp",i);
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if( !DoesFileExist(sPath) )
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break;
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}
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