continue phasing out BASE_PATH and SLASH
This commit is contained in:
@@ -48,7 +48,7 @@ void NoteSkinManager::RefreshNoteSkinData( Game game )
|
||||
|
||||
GameDef* pGameDef = GAMEMAN->GetGameDefForGame( game );
|
||||
|
||||
CString sBaseSkinFolder = NOTESKINS_DIR + pGameDef->m_szName + SLASH;
|
||||
CString sBaseSkinFolder = NOTESKINS_DIR + pGameDef->m_szName + "/";
|
||||
CStringArray asNoteSkinNames;
|
||||
GetDirListing( sBaseSkinFolder + "*", asNoteSkinNames, true );
|
||||
|
||||
@@ -156,7 +156,7 @@ CString NoteSkinManager::GetNoteSkinDir( CString sSkinName )
|
||||
{
|
||||
CString sGame = GAMESTATE->GetCurrentGameDef()->m_szName;
|
||||
|
||||
return NOTESKINS_DIR + sGame + SLASH + sSkinName + SLASH;
|
||||
return NOTESKINS_DIR + sGame + "/" + sSkinName + "/";
|
||||
}
|
||||
|
||||
CString NoteSkinManager::GetMetric( CString sNoteSkinName, CString sButtonName, CString sValue )
|
||||
|
||||
Reference in New Issue
Block a user