have ScreenWithMenuElements play and stop music (instead of ScreenOptions and ScreenSelect)
Add StopMusicOnBack metric
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@@ -23,9 +23,9 @@ public:
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virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
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virtual void HandleScreenMessage( const ScreenMessage SM );
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virtual void HandleMessage( const CString &sMessage );
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virtual void MenuBack( PlayerNumber pn );
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virtual void MenuBack( PlayerNumber pn );
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protected:
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virtual int GetSelectionIndex( PlayerNumber pn ) = 0;
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virtual void UpdateSelectableChoices() = 0; // derived screens must handle this
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