From e91a858ddd347447d54414e9e2091c2b77090c37 Mon Sep 17 00:00:00 2001 From: Kyzentun Keeslala Date: Thu, 18 Jun 2015 23:30:24 -0600 Subject: [PATCH] Make RageTexture::GetTextureCoordRect wrap instead of seg fault when given an out of range frame. --- src/RageTexture.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/RageTexture.cpp b/src/RageTexture.cpp index be8bfb3718..55586ef849 100644 --- a/src/RageTexture.cpp +++ b/src/RageTexture.cpp @@ -76,7 +76,7 @@ void RageTexture::GetFrameDimensionsFromFileName( RString sPath, int* piFramesWi const RectF *RageTexture::GetTextureCoordRect( int iFrameNo ) const { - return &m_TextureCoordRects[iFrameNo]; + return &m_TextureCoordRects[iFrameNo % GetNumFrames()]; } // lua start