This commit is contained in:
Glenn Maynard
2006-01-25 06:25:11 +00:00
parent f85136f2a8
commit e8c45e19c6
+1 -2
View File
@@ -686,9 +686,8 @@ void ScreenManager::LoadDelayedScreen()
* it doesn't get deleted by cleanup. */
Screen *pScreen = ActivatePreparedScreenAndBackground( sScreenName );
bool bTimeToDeleteScreens = (g_setGroupedScreens.find(sScreenName) == g_setGroupedScreens.end());
vector<Actor*> apActorsToDelete;
if( bTimeToDeleteScreens )
if( g_setGroupedScreens.find(sScreenName) == g_setGroupedScreens.end() )
{
/* It's time to delete all old prepared screens. Depending on DelayedScreenLoad,
* we can either delete the screens before or after we load the new screen. Either