static
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@@ -412,7 +412,7 @@ CString SetD3DParams( bool &bNewDeviceOut )
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}
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/* If the given parameters have failed, try to lower them. */
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bool D3DReduceParams( D3DPRESENT_PARAMETERS *pp )
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static bool D3DReduceParams( D3DPRESENT_PARAMETERS *pp )
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{
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D3DDISPLAYMODE current;
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current.Format = pp->BackBufferFormat;
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