ScreenHowToPlay.. minor fixes. Animation probs, but will fix later tonight. Textures are correctly displayed now, tho
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@@ -24,19 +24,17 @@ public:
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virtual void Update( float fDelta );
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virtual void HandleScreenMessage( const ScreenMessage SM );
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virtual void DrawPrimitives();
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protected:
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LifeMeterBar m_LifeMeter;
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Player m_Player;
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Model m_mCharacter;
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Model m_mDancePad;
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Song* m_pSong;
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float m_fFakeSecondsIntoSong;
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float m_fSecondsUntilNextKeyFrame;
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/*#define NUM_KEY_FRAMES 10
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float m_fKeyFrames[NUM_KEY_FRAMES];
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float m_fCurKeyFrame;*/
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};
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