From e89bbf1565250ea20496fca85dd2f9603ba9434d Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Thu, 25 Mar 2004 09:31:38 +0000 Subject: [PATCH] make judgments slightly smaller in mini so they don't cover up so much of the notes --- stepmania/src/Player.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index 129d4c6789..a2b9d3d5b7 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -282,8 +282,10 @@ void PlayerMinus::Update( float fDeltaTime ) // m_pNoteField->SetY( fGrayYPos ); float fMiniPercent = GAMESTATE->m_CurrentPlayerOptions[m_PlayerNumber].m_fEffects[PlayerOptions::EFFECT_MINI]; - float fZoom = 1 - fMiniPercent*0.5f; - m_pNoteField->SetZoom( fZoom ); + float fNoteFieldZoom = 1 - fMiniPercent*0.5f; + float fJudgmentZoom = 1 - fMiniPercent*0.25f; + m_pNoteField->SetZoom( fNoteFieldZoom ); + m_Judgment.SetZoom( fJudgmentZoom ); // // Check for TapNote misses