update m_textTitle when choices change, eg. on load and reload--don't need to do it on import
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@@ -207,6 +207,8 @@ void OptionRow::ChoicesChanged()
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/* When choices change, the old focus position is meaningless; reset it. */
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/* When choices change, the old focus position is meaningless; reset it. */
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FOREACH_PlayerNumber( p )
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FOREACH_PlayerNumber( p )
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SetChoiceInRowWithFocus( p, 0 );
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SetChoiceInRowWithFocus( p, 0 );
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m_textTitle->SetText( GetRowTitle() );
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}
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}
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CString OptionRow::GetRowTitle() const
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CString OptionRow::GetRowTitle() const
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@@ -491,8 +493,6 @@ void OptionRow::AfterImportOptions()
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FOREACH_HumanPlayer( p )
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FOREACH_HumanPlayer( p )
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PositionUnderlines( p );
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PositionUnderlines( p );
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m_textTitle->SetText( GetRowTitle() );
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}
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}
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void OptionRow::PositionUnderlines( PlayerNumber pn )
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void OptionRow::PositionUnderlines( PlayerNumber pn )
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