GamePrefs now holds _fallback inclusive choices, instead of ThemePrefs.

This commit is contained in:
Jonathan Payne
2010-12-11 22:50:07 -08:00
parent 75a9bb3eff
commit e87a7508fd
6 changed files with 554 additions and 47 deletions
@@ -16,7 +16,7 @@ return Def.ActorFrame {
OnCommand=cmd(diffuse,Color("Black");diffusealpha,0;linear,0.35;diffusealpha,0.5);
};
Def.Quad {
InitCommand=cmd(y,24*(GetUserPrefB("UserPrefAutoSetStyle") and 8 or 5)-10;zoomto,164,2;fadeleft,8/164;faderight,8/164);
InitCommand=cmd(y,24*(5)-10;zoomto,164,2;fadeleft,8/164;faderight,8/164);
OnCommand=cmd(diffuse,Color("Black");diffusealpha,0;linear,0.35;diffusealpha,0.5);
};
Def.StepsDisplayList {