war on -Werror, part 10: more informals.
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@@ -71,7 +71,7 @@ void ActorFrameTexture::DrawPrimitives()
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class LunaActorFrameTexture : public Luna<ActorFrameTexture>
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{
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public:
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static int Create( T* p, lua_State *L ) { p->Create(); return 0; }
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static int Create( T* p, lua_State * ) { p->Create(); return 0; }
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static int EnableDepthBuffer( T* p, lua_State *L ) { p->EnableDepthBuffer(BArg(1)); return 0; }
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static int EnableAlphaBuffer( T* p, lua_State *L ) { p->EnableAlphaBuffer(BArg(1)); return 0; }
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static int EnableFloat( T* p, lua_State *L ) { p->EnableFloat(BArg(1)); return 0; }
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