From e8604a81948de753516d4736e049d9dedab97bf2 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sat, 22 May 2004 21:23:17 +0000 Subject: [PATCH] cleanup unused code path and variables --- stepmania/src/ScreenNameEntryTraditional.cpp | 20 +------------------- 1 file changed, 1 insertion(+), 19 deletions(-) diff --git a/stepmania/src/ScreenNameEntryTraditional.cpp b/stepmania/src/ScreenNameEntryTraditional.cpp index d284f57765..6ec22ca4b5 100644 --- a/stepmania/src/ScreenNameEntryTraditional.cpp +++ b/stepmania/src/ScreenNameEntryTraditional.cpp @@ -555,25 +555,7 @@ void ScreenNameEntryTraditional::HandleScreenMessage( const ScreenMessage SM ) break; case SM_GoToNextScreen: - { - /* Hack: go back to the select course screen in event mode. */ - if( PREFSMAN->m_bEventMode && GAMESTATE->IsCourseMode() ) - { - SCREENMAN->SetNewScreen( "ScreenSelectCourse" ); - break; - } - - Grade max_grade = GRADE_FAILED; - vector vSongs; - StageStats stats; - GAMESTATE->GetFinalEvalStatsAndSongs( stats, vSongs ); - - for( int p=0; pIsHumanPlayer(p) ) - max_grade = min( max_grade, stats.GetGrade((PlayerNumber)p) ); - - SCREENMAN->SetNewScreen( NEXT_SCREEN ); - } + SCREENMAN->SetNewScreen( NEXT_SCREEN ); break; } }